Showing posts with label TV. Show all posts
Showing posts with label TV. Show all posts

Saturday, December 12, 2009

You never get past it, it just becomes a part of you: Dollhouse thoughts

Having been kicked out of my non-blogging funk by the !Peter Watts! madness, I thought I'd get back to talking about Dollhouse. Many spoilers, etc.

So many highs, so many lows.

I've been talking about the show a lot with my girlfriend, She Who Is Awesome, and we've come to slightly different conclusions. I like Dollhouse a lot, in spite of its flaws. She's been feeling more ambivalent about it. In fact, before last night's back-to-back episodes of "Meet Jane Doe" and "A Love Supreme," she was pretty much not even going to buy the DVD of the second season.

I see her point. Dollhouse has been wildly uneven, even compared with the first and second seasons of Buffy and Angel. And Firefly, when looked at in proper order is remarkably low on filler episodes and/or craptastic ones.

So here are my complaints about Dollhouse's second season, in particular:

• Slow start. Boy, it didn't exactly get going at a good pace. It felt like we were back in client-of-the-week mode there.

• Lack of focus. After the slam-bang ending to the previous season, plus "Epitaph One," it felt like the show was on track. It wasn't a hint of what was going on, it was a friggin' roadmap. And it was a map to very cool places. The fact that we didn't immediately jump into the "Epitaph One" storyline was a bit of a letdown.

• Echo? What Echo? This is only partly a complaint. Having a blank slate as your main character is, well, kind of a weird choice. But in the first few episodes, and even in some of the better, later ones of the season, Echo is either marginalized or bounces back and forth between various states. It doesn't feel like a linear evolution from doll to fully realized person. In fact, in the first three or four episodes, it sometimes felt like they were being shown out of order, with Echo farther along in earlier shows than later ones.

But I think these flaws are compensated for by both the good that's made it onto the screen, and by the potential the writers are finally starting to mine.

Ah, potential. It's been the show's bete noir in some ways. Defenders like myself point out what an awesome, mindblowing concept the show is playing with. Those of a more critical bent point out that the potential has often been squandered in favour of "Echo's a dominatrix" jokes.

But the potential, and the way it's being realized, is the core of my defense of Dollhouse. In SF novels, you often see a single idea worked out in full, with all its myriad implications fleshed out. In TV SF? Not so much. Remember that transporter malfunction on ST:TNG that turned Picard, Guinan, Ro, et al into teenagers? Fountain of youth, or single-episode plot device never to be mentioned again? Just Star Trek alone will give you hundreds of dropped SFnal threads.

Dollhouse, however, is rigorously working out the implications of its technology. We start with programmable dolls, the Swiss army knives of the doll world. Since then we've seen post-imprinting dolls, multi-persona dolls, dolls with their own persona, upgraded. We've seen the awesome "Epitaph One," which dragged everything to its dystopian conclusion. We're seeing the technology advance, from slow imprinting to faster, all the way to distance imprinting and wiping, and how that changes the balance of power between those who control the technology, and those who are its victims.

Perfect television? No. But Dollhouse is arguably the most well thought out SF premise on television in the past several decades.

Friday, July 31, 2009

"Caroline"

This little review of Echo, the original pilot for Dollhouse, contains spoilers. Back away now and nobody gets spoiled.

I never read the script for the original pilot that was floating around out there. I guess it's part of my own spoiler-averse nature to avoid reading a script like that. Besides, what-might-have-been is profitless when it comes to TV. We have what the creator ultimately gave us, network bungling or not. So when I sat down to watch Echo last night, it was with the view that I was seeing an experiment, an early draft put down on film, an alternate world version of the characters.

Boy, I was not wrong about the alternate world part.

The basic plot sysnopsis is this: we get a whole big chunk of exposition right up front, with DeWitt narrating as we see Echo go through several missions: a pro bono drying out a young woman, a jealousy-inducing date at a wedding, and as a negotiator in a million dollar drug deal. Once that's out of the way – and we're talking a good long part of the episode here – we get into the main plot, which is once again Ballard's search for the Dollhouse and its attempts to throw him off.

They're not exactly subtle on this first draft of the plan. They have Victor/Lubov send him astray, and when the Caroline photo draws him right back in, they try to use Echo for the same project. When that fails, she tries to kill him, twice. Meanwhile, Topher is worried about the actives already, especially Echo. Apparently she's already developing somehow, and he has several talks about the issue with Boyd, and an awkward confrontation with Dr. Saunders.

DeWitt and Mr. Dominic, however, are notable mostly by their near total absence. DeWitt seems in control when dealing with the client and serving up spoonfuls of exposition near the opening of the show, but when we see her later she's being yelled at by her superiors over the phone (re: Ballard) or ordering his failed killing. She's less of a mighty and mysterious ice queen here.

In fact, while DeWitt is one of the major ensemble cast members by the latter part of the first season, in this pilot I'd have to say there are two protagonists: Ballard and Topher. Yeah, Topher. He gets a lot of screen time, and he's actively moving a chunk of plot forward. Echo/Caroline, on the other hand, feels sidelined.

A lot of things feel rushed, including the Doll/handler relationship, the imprinting process itself, and the question about where they get their "volunteers."

After watching Echo, my girlfriend, she who is both wise and beautiful, said that Ghost, the in-continuity pilot, was better structured. In many ways, I have to agree. There was more show and less tell, we saw the original Caroline before she was wiped, and we saw Alpha rather than simply hearing him mentioned. Of course, Ghost is saddled with a boring procedural kidnapping plot weighing it down.

I'm going to say that Echo is not a great pilot, not in the way that Serenity was for Firefly for example. It's flawed in more interesting ways than Ghost, however.

Ghost gives viewers a straightforward explanation of the show's central idea, and introduces the characters and their traits fairly well. Echo is all over the place. It's like an excited puppy, fun and cute and really packed with energy, but scattered. It feels like Joss Whedon had been sitting on his cool ideas for so long he couldn't not let them out all at once. Fly, my monkeys, fly! He takes the show almost to the place it was at the end of the first season in less than sixty minutes, but the ride is a little rough.

So I'm going to say something weird here: I understand why Fox ordered a second pilot. This pilot would have snagged me, but it is weird and frenetic and talky. Ghost is not a better pilot, but it's a much more conventional one. It has the kind of flaws that networks seem to think make for good TV. Echo has the kind of flaws that might signal greatness if the writer can rein him or herself in.

And having seen Whedon's other work, and the latter half of the season, I'd say greatness is still possible.

Oh, season two, where are you when I need you?

Thursday, July 30, 2009

"I hope we find me alive"

Warning: for the purists out there who have not yet put their money down for the Dollhouse DVD set, this contains spoilers for the final episode, Epitaph One. Reading any further will sour your enjoyment not only of the episode, but of life itself. Food will be as ashes in your mouth, and your lamentations will drive nearby squirrels to commit seppuku.

Okay, the lightweights are gone? Good.

Like everyone else, I heard the basic plot outline of Epitaph One months ago: Felicia Day (Mag) and an intrepid band of survivors whose names I never quite picked up, are trying to survive in the far-off future of 2019 after Dollhouse technology has made everything go kerblooey.

The basic plot is this: the survivors stumble into the Dollhouse while taking a shortcut through the sewers, trying to avoid the signals that can turn you into a reaver killer angry person. Realizing it is the origin point for "the tech" that's driven the world into its current zombie apocalypse/rise of the machines state, they use a mindwiped refugee they're dragging around as a template for a series of memories they find programmed into the chair. So we get a series of sequential flashbacks, showing events both before the first episodes of Dollhouse, and later, possibly up to just a year or two before 2019. Meanwhile, someone is killing off the survivors one by one, and a spooky, Dollish Whiskey, sans facial scars, shows up to offer them some help.

This is another Dollhouse episode that feels far, far longer than its actual running time (in a good way). There's a lot going on here, and each flashback is crammed with both exposition and character development. In general, it's extremely well done, and if it were just a vehicle for a "Days of Future Past" style storyline, it would get an A+ just on that score. But the main plot thread isn't bad either, even if it does revolve around the "and then there were none" contrivance of having the survivors killed off one by one. This is another way the show is good: who is killing the characters should be an obvious twist, but I didn't have even five minutes when the show slowed down to let me actually try to puzzle it out.

So this brings the number of really good Dollhouse episodes up to seven, meaning the first season was more than 50 per cent awesome after all! Hooray!

Up next, a review of the original pilot, and some of the special features.

Sunday, May 17, 2009

Summer reading for Dollhouse fans

Ahhhhhhhh... Dollhouse has been renewed. I admit, I didn't think it would happen, while my girlfriend (she who is both wise and beautiful) always kept the faith. It'll be nice to see some more episodes, hopefully of the interesting variety, and not of the "Echo has an assignment as X" style.

But what to do for the next five or six months before we get another fix of Dollhouse? We go to the library and the video store, of course. For my fellow Dollhouse fans, a selection of stories that cover the same themes: body swapping, identity, reality when the mind is a commodity.

• Altered Carbon, by Richard Morgan. I've already mentioned this one, but both this book and its sequels, Broken Angels and Woken Furies, explore the possibility of wholesale body swapping and immortality through cloning and downloading. It's dark, grim, noirish post-cyberpunk with lots of sex and violence. The politics become more explicit with the follow up books, but they never take over the story.

• The Anubis Gates, On Stranger Tides, and Last Call,  by Tim Powers. Again, body swapping and dark quests for immortality, but in Powers case using magic. The best of the bunch is probably The Anubis Gates, although my favourite will always be On Stranger Tides for its sword fightin', piratical ways. Far, far superior to any of the Pirates of the Caribbean movies.

• Dark City, directed by Alex Proyas. A year before The Matrix came out and everyone started talking about bullet time, there was a much quieter, much better film that covered the same territory and then some. Dark City is about a man who wakes up next to a murdered woman, seemingly her killer. But he can't remember anything. He flees through a shifting city that never sees dawn, and in which people are swapped from home to home and role to role much like... dolls in a dollhouse? With its synthetic personalities, it's the closest analogue to Dollhouse you can find. Plus, a chance to see Keifer Sutherland before he got all annoying as a torture-monkey on 24.

• Diaspora, by Greg Egan. This staggeringly brain-twisting novel concerns both AI and uploaded personalities. In similarly-themed short stories, Egan has also explored creating multiple copies of oneself, in some cases to undertake suicidal scientific research, such as travelling into a black hole.

• The City of Lost Children, directed by Marc Caro and Jean-Pierre Jeunet. A mad scientist kidnaps children in order to harvest their dreams and save him from his nightmares. A steampunk setting with clones, blind radar-enabled cultists, and Ron Perlman with a bizarre hairstyle, speaking French.

Saturday, May 9, 2009

"I know who I am."

It seems like the consensus around Omega, the penultimate-but-last-to-air episode of Dollhouse, is that it wasn't quite as good as last week's stellar outing. I'd agree, but I'd like to see the parts of this episode that were left on the cutting room floor before making a final decision.

Spoilers ahoy.

From last week's cliffhanger, everyone's running around like chickens with their minds wiped. It only takes DeWitt, Boyd, Ballard, Topher and Whiskey/Saunders to put together Alpha's whole scheme, but by then Echo's gone, and all the data wedges containing her previous imprints, including her original Caroline persona.

The plot threads play out, with flashbacks showing how Alpha changed from being just another doll to letting threads of his original personality slip through – something we've seen all season with Echo, and even with Victor.

Boyd and Ballard wind up teaming up, buddy-cop style, to hunt down Alpha. Dr. Saunders finds proof that she's a doll, and we see that her face was carved up even before Alpha went totally batshit. (About five minutes before, but still.)

Alpha pours more than 30 personalities into Echo's mind using his homebrew imprinting chair, and she promptly (and not particularly surprisingly) beans him in the head with a pipe. Alpha, it turns out, was a psycho on his way to serial killer status before he ever became a doll, while we know that Echo/Caroline has deep reserves of empathy and personal strength. She tries to save the hapless waitress Alpha's kidnapped and loaded up with Caroline's mind. She fails, but between her efforts and those of Ballard, she does save her original Caroline wedge. Alpha scampers like a bunny.

Of course, there was also that plot thread in which November and Sierra were made into badass bounty hunters to help chase down Alpha, too. And they just... what? Went for coffee instead? We never see them after they're imprinted.

That's the main problem with this episode. There's at least five minutes, maybe more, that didn't make it onto the screen, and I think that contributes to the anticlimactic nature of the ending. There's no final throwdown with Alpha; he simply disappears after dropping the Caroline wedge. I suspect the edits are also partly responsible for the suddenness with which Ballard finds himself working at the Dollhouse as a contractor to track down Alpha. His turnabout on Mellie/November doesn't seem warranted based on what we saw.

Criticism aside (please, please, Fox, release an extended version of this on the DVDs!) there's a lot to like about this episode. Among other things, we see three different reactions to a doll realizing its true nature. Alpha becomes an egomaniac. Echo just feels empty, despite having so many personalities to choose from, and rejects the artifice of her personas. Whiskey/Saunders reacts partly with despair, and partly with a strange acceptance. I think that last is the most interesting. Saunders as Saunders knows that the dolls are often fleeing something horrible. She must know that she is there for some similar reason. Does she think that being Saunders, a good person and a healer, is preferable to the alternatives? Or is she just broken down?

Plenty of fodder for the next season. Now let's just hope we get there.

ETA: It's just before midnight Pacific time, and the Dollhouse DVD is number 18 and climbing on Amazon's bestsellers list. Not too shabby. A few tens of thousands of sales might be the only thing now to convince Fox not the axe the show.

Saturday, May 2, 2009

"My prince"

Briar Rose, last night's episode of Dollhouse, could best be described as kick ass. But before we go any further...

SPOILERS!

Oh, sorry I shouted there. No, don't worry. I'm just excited because it turns out that freakin' Wash is Alpha! 

Yeah, I did not see that happening. I watched the ep with three others, and our surprised gasps at the reveal would have sent a barometer spinning. We knew Alan Tudyk was in the episode, from the trailers. We knew that Alpha was in the episode. Did we put those two things together? No. Because he's Wash! He plays with dinosaurs and gets speared! He doesn't slice people up and kick ass!

Well played, Ms. Espenson and Mr. Whedon. Well played.

Aside from that, it was also a taut and well-written episode on just about every level. The bit where Echo is trying to help the sexually abused kid, which could have been cringe-inducing in so many ways, turned out to be well written and well acted. It dealt with its awful subject matter head on and without histrionics – the moment where Echo talks about how she would plan escapes and then give up was very well done. It also introduced the Briar Rose/Sleeping Beauty theme, which would have its own twist at the end of the hour.

We got to delve deeper into the creepy and messed up psyche of Agent Ballard as well, when he refuses to rescue November/Mellie. Why? It's not really been spelled out well, but I'm thinking he doesn't consider Mellie a real person, and he's been too personally hurt by that. He's built a tower in his mind, and at the top there's a real princess named Caroline. 

But that gets at one of the central questions Dollhouse asks. Mellie is undoubtedly a synthetic person, programmed to love Ballard. But what she feels is plainly no less real to her. That's the crux of it; Ballard doesn't think Mellie is real, so she doesn't count. Caroline does. I don't think he's right. The Dollhouse committed a moral crime when it created Mellie and fixated her on Ballard, but Millie herself is a victim as surely as the young girl in the group home. She couldn't run away either. They'll find you, after all. They're bigger and stronger.

Then there's the ongoing plot about Dr. Saunders, who I'm now almost certain is a doll named Whiskey. I don't think Mr. Dominic wanted a drink at all, there. Alpha seems to know it too. I'm almost certain that "Saunders" is either the memories of a dead person, or is a synthetic persona. When Alpha escaped, he sliced up Whiskey and left her alive, probably killed the doctor. The Dollhouse looked at their dead doc, and their doll who wouldn't be going on too many more tricks dates and said "Waste not, want not."

Problems with the episode? I'm just going to mention the implausibility of Alpha and Ballard's easy access to the Dollhouse. Come on, people, no alarms in the only external systems access point? Not even a lock on the grate, for Christ's sake!

Let's review, shall we?

The Top 100 Things I'd Do If I Ever Became An Evil Overlord

1. My Legions of Terror will have helmets with clear Plexiglas visors, not face concealing ones.

2. My ventilation ducts will be too small to crawl through.

Come on! It's number two on the list, right there! DeWitt, you are not doing your homework. The guys at the Centre are going to be pissed.

Not as pissed as I am when the show is cancelled, though. One to go, and one extra episode on the DVD boxed set with Felicia Day. Then, that's all she wrote.

Saturday, April 25, 2009

"You're dead"

Spoilers, spoilers, spoilers.

Dollhouse's latest episode, Haunted, didn't do much for me on the level of basic plot. The idea was good – someone who's brain has been scanned comes back from the dead to solve their own murder. But the execution felt like an episode of Murder She Wrote more than anything as cool as the last couple of episodes.

Really, the best part of the main plot was Boyd's comment that this really means the end of the world. If the rich can buy themselves new bodies when they die, what's to stop them from going on and on forever, erasing the poor but young once every twenty or thirty years? 

I don't normally mentally re-write episodes, but last night I was fervently hoping that the murder would turn out to have been a suicide. If you knew that a friend would bring you back, and temporarily store you in the body of a super-healthy 25-year-old, wouldn't you be tempted to kill yourself and then hijack the new body? Sadly, no.

Side note: anyone interested in these plots from a more SFnal perspective should read some of the British SF that's come out over the past few years. Charles Stross and Ken MacLeod have both written several stories over the past few decades about downloadable, copy on demand minds. However, the best of the British brain-scanners is probably Richard Morgan and his Takeshi Kovacs series. Altered Carbon, the first in the loosely connected trilogy, is about an ex-soldier and ex-con who has to investigate a millionaire's apparent suicide. The millionaire – backed up from a copy – doesn't believe he killed himself. It's a world where the rich are immortal, and where bodies can be swapped around like cars. No synthetic personalities, but it's a very good, very grim look at similar technology.

Back to Dollhouse. The episode's saving grace was its two sub-plots. Predictably, Agent Ballard can't stop himself from abusing the privileges of the Dollhouse. It's also becoming clear just how vile the programming of Millie was; she's his willing slave without even being aware of it.

Topher's creation of a friend for his birthday was even more interesting. This seems like it was intended to showcase the positive side of the Dollhouse. What if you are alone, and strange, and no one gets you? Who do you turn to? Topher made a friend (someone who was probably 80 to 90 per cent based on himself) for his birthday. It was both heartwarming and creepy at the same time. I'm so glad they didn't have sex.

Not too many episodes left now. Fox is apparently going to announce the show's cancellation or renewal mid-May.

Saturday, April 18, 2009

Who's your daddy? Lost's sad obsession

I've been an intermittent watcher of Lost for the past couple of seasons. It looked like things were getting better last year, and I started watching again regularly, only to have my hopes dashed this year. 

I've already written about how I don't expect Lost will ever make any goddamn sense at all. Today I'm going to rant about something even worse than the show's total lack of narrative coherence. Today we're going to talk about Daddy Issues.


Here's a brief list of all the characters I can think of who have serious issues with at least one parental unit.

Jack (dad)

Hurley (dad)

Sawyer (dad, plus Locke's dad)

Sayyid (dad)

Kate (dad and mom)

Sun (dad)

Jin (dad and father in law - bonus points!)

Ben (dad)

Walt (dad)

Claire (dad abandoned her, was also Jack's dad)

Miles (time travel dad)

Penny (dad)

Locke (dad - possibly the worst dad in the history of bad dads)

This list is by no means comprehensive. I'm sure we'll later find out that the smoke monster's creator never tucked it in at night, and also that the flight attendant who died on impact had a troubled relationship with her step father, and that the guy who gassed up the plane has always wondered who his sperm-donor father really was (it was probably Christian).

Last week we got the big reveal that Miles' dad had abandoned him, he never knew the guy, blah blah whatever. If I rolled my eyes any harder I'd detach a retina. It's just not interesting. It's not a surprise any longer, not after five seasons of bad dad whining.

John Locke is the standard bearer for this. While Jack's relationship has been given a massive amount of back story, Locke is the only character to lose not one, but two major organs to his father. 

I remember when my girlfriend and I watched the Locke loses a kidney episode. After a while, as his father kept screwing up his life, I started making a joke about it. "If his dad stole his spine too, you owe me a Coke," I said. Damned if I didn't get a Coke a season later. 

I don't hate this contrivance just because it's overused to a truly ludicrous degree. There are two reasons why I think this is more than simple bad writing.

First, I worry about what this says about the writers. Why is the only plot that ever recurs on Lost with any frequency, the only thread never dropped, the plot that suggests you've never really gotten over the time daddy didn't come to your little league game? To me, it says that Lost's writing staff doesn't actually know how to write an adult relationship. They don't have a lot of characters who are parents, or even in stable marriages. The bad-dad trope indicates a show by, and about, immature man-children who refuse to stand on their own. You know what? Some of us liked our fathers. Some of us are actually happy with how we were raised. If we had issues as kids, we've gotten over them. As audience members, we're just fucking baffled.

Second, I think it actually says something about American society at large that this is the sort of plot that not only gets trotted out on Lost constantly, but on a lot of other so-called serious dramas. (Battlestar Galactica was not averse to using it.)

I have a hypothesis that Americans no longer have any ideology. Sure, they think they believe in political causes. But America is one of the most politically homogeneous democracies in the world. In continental Europe, almost every country has far right parties and far left parties, and by right I mean "they have SS uniforms in their closets" and by far left I mean hard line communist. The middle of the spectrum is generally broader, with labour and social democrat parties competing with liberals, neo-liberals and conservatives who'd be more recognizable in the States. This means that there is a larger philosophical spectrum – people may have actually thought once or twice in their lives about the ethics of private property vs. public, about political economy, about nationalism.

Even in Canada, where I live, there is still a shadow of a social democrat movement. Britain also has a wider spectrum of political opinion.

Despite the fact that Americans generally only disagree with each other on a handful of issues, they take sides as though it was Nazis vs. Soviets. The divide is pretty wide. Weirdly so, to an outsider. 

What that means, in practice, is that TV writers don't have very strong opinions on a lot of issues, because on average, Americans don't either. And where they do have strong opinions – usually only on Culture War hot buttons – they don't dare risk slipping them into their stories. So they can't write stories about big ethical and political issues that are invisible to most Americans, and they won't write about the few issues Americans actually care about, because it would alienate too much of their audience.

So you wind up with a strange phenomenon on American TV: no character thinks about ethics. Characters seldom take sides over well-defined moral or religious positions. What are the differences between Locke and Jack, the differences that the writers yammer on and on about in interviews? Faith vs. Reason? Bullshit! 

Whenever possible, the writers use the flashbacks to show us that Character A took Action X on the island because Event Y happened to him in the flashback. Most often, this event was something involving a bad dad. So the characters aren't acting based on ethics or beliefs. They're automatons, mechanistically reacting to what has come before. It's like the whole thing is a giant trick pool shot, with one ball bouncing off another until the plot is resolved. It robs the main characters of agency, choice, and free will.

Do other popular SF shows employ this trope? I've mentioned that BSG does it from time to time, but not nearly as often. Buffy the Vampire Slayer is notable because the main character actually has a deadbeat dad – whom we almost never hear about. Buffy barely mentions him. She's over that crap. Fox Mulder famously had issues with his father, but they were a tiny fraction of his overall fucked up personality, and we didn't get episode after episode in which Scully and Skinner and Cancer Man and Krycek trotted out their daddy issues. The Star Trek franchise barely touches the issue. Deanna Troi's mom is mostly used for comic relief. If the other characters have issues, they're often resolved in the space of one episode. 

Which leads me back to J.J. Abrams again, and the upcoming Star Trek movie.

I swear to god, if Kirk becomes captain of the Enterprise because he's mad at his father, I'm going to burn down a movie theatre.

ETA: It would be unfair of me to not mention Charlie, the only character who we know had a good relationship with his father. In his final episode with flashbacks, one of his favourite memories is being taught to swim by his father. This was also one of the best uses of the flashback structure since we learned that Locke was paraplegic, way back in season one.

Wednesday, April 15, 2009

The Fringe-Gnome business plan

I've previously watched two (2) episodes of Fringe. The first was the pilot, which was meh. The second involved the mysterious albino boy in the sub basement last week. I was thinking of getting back into it. Hey, nothing else was on, Dollhouse appears to be on the verge of cancellation. I need my SF TV.

Anyway, the teaser for this week's episode, Unleashed, intrigued me. Frankly, I was hoping for werewolves. No such luck. Spoiler time now.

So a bunch of animal rights activists break into a lab, they find a dark and ominous door lit with red light bulbs, it's obvious bad news. Really, the only way it could be worse is if it contained the rage virus. Instead, it's a big scary thing that kills them and infests their corpses with larvae. The Steward of Gondor, Pacey, Token Black Woman, and Scully-the-Lesser are called in to investigate and decide it's some kind of chimera, created by putting lots of animals together in a blender and pressing "Evil." Denethor's all "Oh, boo hoo, maybe this terrible monster is based on my research," like he's the only mad scientist on the block. Nope. Turns out that a totally different group had the same idea he did. And they did more than draw awesome snake/scorpion hybrid sketches. Which will totally go on the cover of my first metal album, by the way.

Boring story short, FBI Agent Scully-the-Lesser tracks down the last of the animal rights activists and discovers his dad runs a local animal testing firm. Son decided to free the animals, stumbled on Dad's seriously ill conceived lab project. Our heroes kill the beastie in the sewers; there is angst and sexual tension, and it is boring.

Here's the thing: who in their right mind would create a hybrid wasp/tiger/snake/scorpion/bat? And how can I not comment on the impossibility of melding together creatures with such divergent basic bodyplans? No matter how much you know about Hox genes, I don't think you can just successfully weld a wasp and a bat together. They're not like multiple Lego sets; you can't just snap castle parts on the spaceship. 

And what was it for in the first place? It's like an Underpants gnome scheme. 

• Step 1: Create hideous, giant, violent, uncontrollable monster

• Step 2: ???

• Step 3: Profit!!!

What's worse, no one in the episode asks either Denethor (who's done this kind of work before) or the eeeeevil animal testing guy why they would want to do it. That's a pretty good question, yes? 

Possible answers:

• "The villagers were getting uppity. They needed a good scare. What do you want? I'm mad, mad I tell you, bwah hah hah hah!"

• "Dude, it's so fucking cool! Can we give version 2.0 retractable adamantium claws and teach it to say 'Bub'?"

• "I don't know, Blackwater ordered it. Crowd control for Katrina victims. We may have overdesigned it a bit."

• "Well, if you don't spend all the money the Pentagon gives you every year, they give you less next year."

You know the first thing people would actually create, if they could make crazy hybrids? They'd make real-life Turducken. And that would be way cooler than this episode. 

Monday, April 13, 2009

Belated thoughts on the BSG finale

The Cosmology of Ron Moore

The music of the spheres is the whiny, nasal, drone of Bob Dylan. 

This one is a ghost, a resurrected Jesus-figure, the one who will lead the Israelites Colonials to the promised land. She was never really there, except in spirit. And now, her mighty task done, she is free to move on to... whatever Ron Moore believes is on the other side. Presumably Starbuck and brain-damaged Anders are now kicking back with a god who cares so much about his people that he let 60 billion or so get nuked before he started to intervene. He's probably got a wicked sense of humour, that one.

Meanwhile, this pair below are angels. Angels, the emissaries of god. The messengers who've been helping to guide the fleet with visions. And their chosen prophets? One is a sex-mad egomaniacal atheist scientist, prone to creating harems at every opportunity, craven and easily manipulated, and almost as bad a political leader as Roslin and Adama (the Dick Cheney of Space). The other is a genocidal baby-killing fembot who, if you think about it for five minutes, really belongs in an Austin Powers movie more than in a serious SF drama. She's a religious fanatic who showed her remorse for her baby-killing ways by putting humans into concentration camps, because that was much more humane. Naturally, both are well qualified to be prophets of this brave new age.

And what will take place in this brave new age? Well, everyone has turned their back on all their sins and glories, all their technology, all their knowledge, all their accumulated written, artistic and manufactured culture, and they've decided to spend the rest of their lives dying of childbirth, animal attacks, malaria and chronic malnutrition. Yay!

Asking the Wrong Questions has put this better than I could when she called the ending cowardly and questioned whether you can, in any sense, call it a science fiction show. SF is supposed to look forward and suggest the way things might happen, whether as prediction or allegory. Battlestar turned its back on that and suggested that what everyone really needs to do is to wipe the slate completely clean every few thousand years and start over again, banging bits of chert into hand axes. At least you know that a stone axe isn't going to suddenly ask you tough questions about the role of government, the nature of humanity, or the proper atonement for past sins.

It's hard to either offer review or criticism of a television show in the way that it can be offered for a book or a movie. Both reviews (is this any good?) and criticism (what does this mean?) require seeing the whole text spread out before you. Yet television is reviewed on the basis of one to four episodes, in most cases. So an acclaimed series, like BSG, is acclaimed long before we know where it's going to end. Ultimately, our critical machinery for reviewing serialized drama is weak. 

If we could go back now and offer all of BSG to some past reviewer, to pick over, they'd probably say the mini-series and season one were pretty good, there were some real high points in season two, and it was downhill from there. Some aspects worked much better than others. It did space battles and action very well, not something to sneeze at. The dialogue and characterization was usually quite good. When it came to politics, it often fell flat on its face. It relied on mysticism and visions far too much. It confused pride with dignity, and it shamelessly took sides, elevating some characters (Adama, Roslin, Lee) and denigrating others (Baltar, Gaeta, Zarek) when in truth their actions were not that different. 

As my girlfriend, she who is both wise and beautiful, put it, the best thing about the finale was the cute dancing robots.

Saturday, April 11, 2009

"We're pimps and killers, but in a philanthropic way."

Everyone got to say what was on their mind about the Dollhouse this week, but no one asked Mr. Dominic the pertinent question before packing him off to the attic: was the chip in the chair his?

This week's episode (A Spy in the House of Love, nice title) played with time a little bit, starting off with blood on a window and looping back several times to watch as actives were imprinted and sent out on their various internal missions.

Yeah, yeah. Spoilers.

Every mission turned out to be internal this week. Sierra was made into a super spy, Echo became a top interrogator/sleuth, November/Mellie continued working for the Dollhouse, but was also having her strings pulled by the mysterious insider. Even Victor turned out to be working for the Dollhouse, sent off on his tenth Miss Lonely Hearts engagement with (dum dum DUM!) DeWitt. 

The plot all starts with Topher, tearing down the chair after Echo/Caroline pumped it full of lead last week, and he discovers the chip that has the grubby fingerprints of a spy all over it. Except not literally. Because that would have made for a shorter episode. I imagine gloves were involved.

Anyway, our core four actives are all dolled up and sent out. Sierra's picked for the infiltration, apparently because she resembles an NSA employee, and they suspect the NSA is behind the chipping. Echo comes to Topher and asks to be imprinted, because she's a keener that way. So now it's a race between the two dolls to see which one can come up with the spy faster.

Meanwhile, DeWitt is enjoying a weekend with Victor, who's been Britishified and knows all about the Dollhouse, so he's the perfect confessor/lover for DeWitt. 

About their little tryst: first, I'm going to indulge in a little, wee rant on fencing. No, no, FUCKING NO! 

Dear TV Writers: You cannot write fencing scenes. You do not know how to fence. You have not even seen it done, so you have no fucking idea what you are doing. People do not fence bare armed and faced. That's a good way to get covered with welts and lose an eye. Second, fencing gear is standardized, your tight-fitting corset thingies with low collars are not appropriate; you'd actually be better off wearing street clothes than those ridiculous garments. Third, you cannot cut anyone with a fencing foil. They are blunt of edge, as are epees and sabres. See above, re: welts. Fourth, while it is clear that some fight arranger spent five minutes teaching both actors how to stand (feet shoulder-width apart, right foot forward, left foot back and at right angles) this does not mean that we will forgive them for their jumping around like drugged frogs. You cannot change positions while fencing, and you do not cross blades and glare at one another. Such antics are best left in Robin Hood: Prince of Thieves.

Ahem. Sorry about that. Just a little pet peeve of mine. Now, on to the more serious question raised by DeWitt's vacation.

I'm just going to ask: how is this different from what Sierra's handler, or any of Echo's or the others' clients do to them? How is it different from what the Dollhouse did to Mellie, by setting her up to artificially fall for Ballard? Informed consent is utterly absent from any of these couplings. Rape may be the only appropriate word, and Boyd is the one who comes closest to articulating that. If he and the doctor are both so cynical about the Dollhouse (although in different ways, as she says) why are they there?

Oh yeah, and there was a plot, too. 

Ballard welcomes Mellie back home with paranoia and door locks, and she tries to calm him down from his pursuit of the Dollhouse. It looks like he's following the money. Suddenly Mellie's gone, and Agent Helo's faced with the old My Girlfriend is a Cylon deal again. She tells him to keep investigating the Dollhouse's true purpose – and not to tell Mellie anything or act like anything's up. Adding another layer of creepy to the layer cake the show has already been stacking together.

So Sierra Aliases her way into NSA headquarters and sends back the info that the mole is Topher's assistant Ivy. But Echo's sussed out that the info was planted: Dominic was way too relaxed when he heard the news that Sierra had succeeded. He's the mole. There's some nice kung fu (much better then last week's, but it's no Chinese restaurant kitchen knife fight) and Dominic goes down. He's off to the attic, which is apparently a place where your every thought is just out of reach – a permanent state of mental fog. No wonder he tries to kill himself and gives DeWitt a flesh wound. Thus leading to the blood on the window.

The best moment in the episode, the one that sent a little chill through my spine, was when Echo and Dominic were alone for a moment in the back of one of the black vans. He's beaten, but he looks at her and says she'll erase them all, in the end.

Overall, another top episode for the show. Christ, if this gets cancelled, I'm going to be really pissed. Much more than I would have been if it had gone away after five episodes.

Saturday, April 4, 2009

"Echo?"

The April 3 episode of Dollhouse, "Needs," was another in the good column for me. I have a few quibbles, but this felt like a solid mid-range example of a high quality show. 

It's pretty clear now that we've been watching two shows. The first ran for five episodes and was a high-concept show about a girl who got a new personality every week. Fox loved that show, but its execution was sort of half-assed. Plots were often pulled out of the Big Bin O' TV Clichés, and while they were often filmed with verve and had a few nice twists, they were still nothing to inspire cultish adoration.

Then this second show started up. It's an ensemble drama, about people in a secret business where zombified volunteers get new personalities every week. Some of them have been brainwiped, some of them are doing the wiping, and some are trying to figure it all out. It's a much better program, because it can attack its subject matter from multiple angles.

My few little problems with "Needs"? Spoilers, hereafter.

First, while I liked the idea that they need to give the dolls some emotional closure, it seemed like the way they went about it was pretty dangerous. I don't know that the handler with broken shins and the one who was strangled half to death will appreciate DeWitt going with that plan. They should talk to their union reps.

Related to the broken shins, that fight scene was not nearly as well shot as the kitchen kung fu fight from a few weeks back. It was jerky and hard to follow. However, the final fire extinguisher to the knees moment went over well. I was watching the show with about 20 people (Go Browncoats!) and a collective "OHHHH!" was heard after the impact.

We also found out that Sierra was apparently not a willing conscript to the Dollhouse way of life, even if the rest of them were. Seriously, why did the show decide she'd be a perpetual rape victim? If she gets shoved in a refrigerator just to make Victor upset, I will not be happy.

Which leads to my final quibble. Sierra strongly implied that she didn't achieve closure at all: she wants to go back and get some real revenge. I doubt that Echo/Caroline can ever quiet whatever it is inside her that makes her want to set people free. And Victor? You don't get over being in love. Not just like that. So their little vacation may have given them some temporary closure, but for at least three out of four, I doubt they'll stay quiet for long. I'm not sure if this is a real complaint or not, because it may be intentional on the part of the writers.

On the plus side, it's always nice to see Amy Acker back, and her character represents another weird paternalistic face of the Dollhouse. 

So far we've seen DeWitt as this arch, patrician figure who seems to feel that what they're doing is in the dolls' best interests (despite seemingly knowing that Sierra was kidnapped?), a means justify the ends philosophy. Mr. Dominic sees them as pets, or machines; he's effectively dehumanized them. Topher doesn't think about it much, and when he's forced to he babbles and can't justify himself at all.

The doctor, on the other hand, wants to protect the dolls from the big bad world. She obviously feels it would be better for them not to remember things. As I'm sure she might wish for herself.

Outside the world of Dollhouse, the TV show, things are not going well. It was low in the ratings again. But I want to know something more basic: is Dollhouse profitable?

Battlestar Galactica had fewer viewers than Dollhouse for every episode it aired after the mini-series. It seems to have averaged around 2.5 million viewers a week. Meanwhile, Dollhouse has been averaging between 3.5 and 4 million viewers. I know the costs for maintaining an entire network are different from those involved in running a cable channel. But BSG also involved a very large cast, lots of specially constructed sets, explosions and a whack of CGI. Dollhouse, on the other hand, is cheap like borscht. It has fight scenes and gunfire, but only a handful of sets. No CGI. No elaborate prosthetic makeupe. No wirework. It's the cheapest show Joss Whedon has ever made. 

So here's the thing. I don't want to know if Dollhouse is beating its competition. I want to know if it's actually just breaking even or turning a profit for Fox. And I'd kind of like to know if it could do the same, say, at a cable channel whose name means venereal disease in Polish.

Wednesday, April 1, 2009

"Good night, folks."

I was saddened yesterday to learn that Andy Hallett, who played Lorne on Angel for four seasons, died of heart disease. He was just 33.

As one of the people who brought the funny in a big way, he'll be missed.

Saturday, March 28, 2009

Have you seen my drawer of inappropriate starches?

Everyone's inappropriate drawers get opened in this week's episode of Dollhouse, Echoes. Wow, that's a metaphor you won't see too many other places.

Many, many, many spoilers. Shoo. Go and get the ep on iTunes if you haven't seen it.

This was another episode that was actually good. Damn good. (I've seen reaction that suggests some liked it better than last week's. Me, I prefer episodes that have kung fu kitchen fighting, but your mileage may vary.) It had everything I want – a mixture of use of the dolls, behind the scenes stuff at the Dollhouse, science fiction stuff, drugs, comedy. 

So our plot starts with a college kid hallucinating in a lab. When his friends come in and try to help him, they get the giggles. He smashes his head against a plate glass window until he's dead. Okay, show, you've got my attention.

We also learn a little more about Caroline becoming Echo. DeWitt had apparently pursued her for about two years before she finally pinned her down and convinced her to sign a five-year deal to become a doll.

From there, we segue into a plot about a stolen memory drug – clearly the drug that killed Kid A in our opening sequence – nabbed from the Rossum corporation. Ah, I believe we have a nerdkenning there. Topher says the dolls will be immune to its effects because of the way their memory has been blocked. So a big old herd of dolls is sent out, (as with flock of birds and pod of whales, may I suggest an amnesia of dolls?) with Victor in charge as an "NSA" agent, Sierra as a "CDC doctor," and Dominic as their surly minder. They'll check out the university campus where Rossum's lab is located, where the drug is apparently spreading among the student population.

Is Echo with them? Why no, she's off for a date/prostitution engagement with the young millionaire from way back in episode one. As Alice, she is a very innocent young thing, who likes wearing six inch heels and thigh-high lace stockings. Thanks for driving home the skeeviness of the whole operation there, guys. Of course, she's just tied her client to the bed when she catches a news report about the mess over at the university. She suddenly has to go. She's remembering...

And that's where the whole thing comes together. Boyd trails Echo to the campus, where he quickly becomes infected with the hallucinogen. It's spreading by touch, which we soon learn as Topher and DeWitt both also become infected. And it does affect dolls, it just does so in a different way, giving them flashbacks, memory glitches to either their previous lives as false personalities, or to their real lives. Echo remembers Caroline, and remembers her boyfriend being shot by Rossum guards. Sierra remembers being raped. November remembers being Mellie, and almost remembers being a killer assassin while she's three feet from DeWitt. Victor remembers being a soldier somewhere in the Middle East.

Everything gets tied up, more or less, with just a few loose ends flying around regarding the dolls and the imperfect nature of their brainwipes.

One of the most important developments of this episode is that the drug affects dolls and regular humans differently. So we now know (say to 90 per cent certainty) that Boyd, Dominic, DeWitt and Topher are not dolls. Because they were just hilariously tripping.

We're also getting more about the links between the Dollhouse and outside organizations. Rossum is supposed to be the biggest pharmaceutical firm in the world. But after meeting its CEO, DeWitt remarks off-handedly to Topher that it's CEO is more or less the runner up for her job. Rossum is a junior partner of the Dollhouse, and apparently one of their research divisions.

So that's two pretty damn good episodes, five that are a bit shaky. The average is improving.

Thursday, March 26, 2009

Why are all the good shows mid-season replacements?

First there was Dollhouse, which finally shook off the shackles of mediocritude to stand revealed as awesome, and now there's Better Off Ted.

Better Off Ted (or BOT, as true afficionados will doubtless call it) is about, um, Ted, who manages the research division at Veridian Dynamics. They do everything. Seriously, everything. Drugs, materials, food, highly dubious weapons experiments. It's like they're a combination of 3M, Pfizer, Enron and Lockheed-Martin.

You could not have picked a better time to satirize corporate America. The closer companies get to taking a dirt nap, the more insane the behaviour of the higher-ups gets. (Not that I've been getting increasingly cheerful emails from my glorious leaders while the company stock price plumets like a solid-lead lemming.) So there's more of a built-in audience for this than there was a year or two ago.

It's also actually funny. It's a sort of rapid-fire, off-kilter show, with lots of weird little surreal touches and SF bits. It's not designed as a real SF show, but the science fiction components (cryonic freezing, meat grown in a lab) are actually fairly good and realistic ones. They're not as funny as the TowelMiser, but you can't ask for too much.

Better Off Ted is growing on me. Growing like a hunk of throbbing artificial lab meat. Growing like the pile of stolen coffee creamers. Growing like killer mold on a weaponized pumpkin.

Saturday, March 21, 2009

"There are three flowers in a vase..."

OhmygodholyshitchristonacrutchwowiezowiejesusmurphyholycowthatwasAWESOME!

Warning: many, many spoilers for "Man on the street."

Ah, it's like the gods of television heard my prayer last week. I said Dollhouse was promising, very promising, but it needed to actually do something to live up to that promise or it would stagnate. We'd had five episodes in a row in which Echo and/or the other dolls went on jobs, and there was a bit of behind the scenes machinations/mytharc stuff, but mostly they were one offs. The best of the bunch, to my mind, was the heist episode. And even that one was just pretty good for a Joss Whedon show.

This week, as Boyd pounded one of his fellow handlers through a plate glass window, I looked at my watch, thinking so much had already happened, the episode must almost be finished. We were just 30 minutes in. Still to come was the kung fu kitchen fight, the revelation of multiple dollhouses, the further revelation of a spy within this Dollhouse, the further further revelation that Agent Helo's next door neighbour is, in fact, a cylon doll. Which I totally called, by the way. Anyone who doubted me? You all owe me a Coke.

This is what Dollhouse can do well. It can turn everything we know about the world upside down. Anyone could be anything. I've speculated before about how many of the Dollhouse employees are actually actives. Boyd? Mr. Dominic? DeWitt? Topher? We don't know. Although Whedon himself has suggested, in an interview with TV Without Pity, that it won't just degenerate into PKDian weirdness.
"Yes, we talked about that – the different possibilities that we could tweak, the pasts that people have, and how many layers of unreality you can have in somebody's identity. And, to an extent, we get very excited. We have to pull ourselves back and say, "If we make this a lie within a lie within a lie within a lie, people are just going to start slapping us."
This whole episode gives me hope that this can be the show I want it to be: a mix of well-thought-out SFnal ideas, character, and kick ass fight scenes. So I'm totally on board now.

Tuesday, March 17, 2009

Annointed by who exactly?

Warning: many, many spoilers.

Kings' two-hour premiere was a retelling of the Biblical story of Samuel, Saul and David. The most interesting thing about the big-budget kick off was how it deviated from the story, and how it deliberately tried to piss off some of its potential core audience.

If you look at the pilot as nothing more than two hours of television, it was fairly solid, but not without flaws. The opening hour was quite strong, introducing the quasi-New York city of Shiloh, capital of Gilboa. Gilboa was unified from three warring states by its current king Silas Benjamin, played by Ian "Awesome" McShane, also known as Al Fuckin' Swearengen. (He's been renamed from Saul for no reason I can discern.) He's surrounded by a group of advisors that includes enough solid character actors to guarantee some good sub-West Wing level political intrigue. (In truth, it was nice to see a political setting where the characters are supposed to be flawed and tyrannical. Unlike on Battlestar Galatica, there's no attempt to pretend that the leaders are democratic.) If anything carries this show, it'll be McShane. He's the best actor in the bunch, with the most complicated character.

Not too long into the program and we meet David Shepherd, youngest of seven sons, auto mechanic, all American all Gilboan boy. In other words, he is boring. While the rest of his family is watching the dedication of a rebuilt Shiloh as the new capital, David has to mind the family auto shop business, and repairs the car of Reverend Samuels. Samuels significantly gives David a broken watch with the kingdom's butterfly symbol on the back, and touches David on the forehead with one thumb. Which would be creepy if it didn't have deep religious significance. No, wait, it's still kind of creepy.

Jump ahead two years and David's joined the army to fight the neighbourhing nation of Gath, which has a whole lot of tanks called Goliaths. After some soldiers are captured and taken prisoner, David sneaks out at night, rescues the two hostages, and blows up a couple of Goliaths for good measure. He has, of course, rescued the king's son Jack. David becomes a hero, is feted in the capital, is promoted, meets the king, his daughter and our other principal characters. Machinations ensue, and there's a sub-plot about a lost cell phone, and Jack possibly being court martialed, and David dances with and smooches the princess. The war with Gath ends, starts again, and finally ends again when David histrionically walks onto the battlefield carrying sheets soaked in his just-deceased brother's blood, calling for peace and brotherhood and blah blah blah.

At the closer, Silas is facing rebellion from within, because his nasty corporate brother in law wants the war to continue, so he can keep making profits (he runs Crossgen, which I assume is intended to be a Haliburton analogue). The brother in law also plots with Jack for a generational coup. Meanwhile, Silas is pissed when he's told by Samuels that he's lost the favour of God, and sees butterflys landing on David's head as a living crown – exactly the sign that showed Silas was to be king years before.

The story, as a story, mostly works. There are a few false notes.

The battle scenes are dreadful, filmed on the cheap and without a hint of the realism that pretty much every audience expects post-Band of Brothers. The rows of Goliath tanks just sit there, a few hundred yards from the Gilboan lines. Even I know that's stupid. Can't you just smash them all to bits with bombs or artillery if they're nicely lined up for you like that?

The romance between David and Silas's daughter was reasonably done well for such an obvious hook, but her role as an earnest would-be health care reformer is dull. Jack is much more interesting. He's a deeply closeted gay man, a soldier and a leader who acts like spoiled Eurotrash when he's off the battlefield. One of the best scenes (in which Ian McShane gets to display his trademark awesomeness) has Silas confront his son: he knows Jack is gay, and he doesn't care. But he does demand that Jack hide it, crush it out of his life, or he'll never be king. It's in many ways just as savage as if Silas had been painted as an out and out homophobe. He's consumed with the need for power, and he expects his son to destroy everything that matters to him in pursuit of the same goal. There's also more than a little textual support in the Bible for a gay relationship between David and Saul's son Jonathan. Though I doubt the show will go that direction.

One of the worst moments is when David breaks down and tells his dying brother that he's a coward. First, it's a cliche and second, it's obviously not true. Surrendering to overwhelming force is not cowardice (he was facing two tanks alone and in no man's land) especially when you've just finished a solo rescue mission. The supposed cowardice and David's role as a peacemaker is also at odds with the Bible, in which David is a warrior who rises to prominence by wiping out the Israelites' enemies, not by making speeches to them. Legitimate update, or boring and preachy? So far the execution suggests the latter.

Still, there's enough decent writing and strong acting to keep me watching for at least another episode. Whether the show will appeal to its potential core audience is another question.

Biblical epics and retellings have always worked well in America, which is freakishly churchgoing compared to every other wealthy western country. Religious TV programming, including as Touched by an Angel, Joan of Arcadia and 7th Heaven, has been successful in recent years. I can't imagine a program that mixes elements from each benefits from poking the religious right in the eye with a speech endorsing evolution (delivered by Silas apropos of a chicken-or-egg question over breakfast). Maybe the producers intend to appeal to religious moderates only.

Evolution aside, there's a big difference between showing bad behaviour in Kings and bad behaviour in a modern Christian family. Hollywood has waffled between cloying depictions of Christian families (see the deeply disturbing 7th Heaven) and attacks. The Book of Daniel was not so much a poke in the eye as a kick to the groin of the religious right wing. It was also painfully obvious that it was intended as such, so that between the religion and the attacks on same, it wasn't any fun to watch for a poor old atheist.

What Kings has going for it is that murder, adultery, warfare and backstabbing here are rooted in the original text. The Book of Daniel or Joan of Arcadia had fluffy, loving, hippy-style Jesus and God interactions. The Old Testament, as a source, has more dramatic potential. It has wrath and killing and lust and vengeance.

Which makes for better TV.

Saturday, March 14, 2009

"I prefer man-reaction"

You know, I don't have a lot of time to sit around and watch TV. I've got a stack of library books I could be reading. I'm getting the complete collection of Yes, Minister on DVD from the library. I'm twitching from worrying about possible future unemployment (like we all are).  So I don't watch a lot of pretty good TV. It's got to be great or so godawful it's funny.

So Dollhouse had another pretty good episode last night. I'm just waiting for great to kick in.

The actual episode, True Believer, has Faith Echo being blinded and turned into a religious fanatic named Esther (seriously, aren't there any religious fanatics named Britney or Tiffany?) so she could be a human camera for the ATF. Echo infiltrates cult with ease, and practically trips over all the guns they've got stockpiled there. So the ATF decides to barge in before Boyd can safely extract her, and complications ensue. Echo/Esther Meanwhile, Victor has a thing for Sierra, and we get yet more evidence that the whole brain-wipe thing is not quite as effective as Topher claims. At the end of the episode, we get the now-obligatory hint that Echo is remembering things from her engagements.

And that's the real problem with this episode. It's at least the third or fourth time we've had this hint. And while that's entertaining for an episode or two, waiting for the payoff is getting more frustrating. I don't know if the fault is in the writers room or with the Fox executives meddling, but I need this show to start moving forward right away. Echo needs to wake up. Sierra and Victor, too. They need to become real characters. Because the one-off episode plots are only fair to middling. They're executed better than average, but I've seen heists, and hostage rescues, and bodyguarding pop stars, and the most dangerous game, and I've definitely seen cults before. A lot. Those fairly mundane plots are not what this show could be good at. This show can be about paranoia and identity on a really, really weird and awesome level. 

Whedon's made it deliberately harder for himself in some ways with Dollhouse. With all three of his previous series, he built a core group of likeable, funny characters who acted as a family unit. Even a bad one-off episode from Buffy or Angel is watchable because of the humour and character moments, not to mention the ongoing plots. But with Dollhouse, the plot demands a group of people who are somewhat alienated from one another. The dolls are being forcibly denied that kind of bonding (although they're trying, like bison). The rest of the characters are functionally villains or outsiders. Whedon's definitely trying something different, something less viewer-friendly than his previous outings, and it's always good to see a creator stretching himself. Because the alternative would be repetition and boredom.

So, it's been five episodes. Which calls to mind the Five Ep Rule I instituted after episode two, ie, you should give every show by a respected creator at least five episodes to get off the ground.

So the judgement is, this show has a shitload of potential. But so far, that's about all it has. And that potential will keep me watching for a while longer. Hey, it's still better written than the average action/SF show that does plots like this. (Have you tried to watch Knight Rider? It's like gargling with broken glass and hydrochloric acid.) I love that this is an SF story about neurology and identity. I don't love that it's going nowhere fast right now. 

If it dies right now, Dollhouse will be the least among Joss Whedon's TV shows. If it gets moving in some direction, it could be better than Buffy or Angel. 

Wednesday, March 11, 2009

Gaeta was right

Just watched the wrap up to the Gaeta Mutiny story arc on Battlestar Galactica, and to the surprise of absolutely no one, he lost and got gunned down.

My main problem with the whole scenario has been summed up better than I ever could over at Asking the Wrong Questions. Here's the relevant portion, in which she first floats the idea of a USA-Al Qaeda alliance.
Or, you know what, that's not bad enough. Imagine that the people in question are members of the SS Einsatzgruppen, the ones who used to walk into Eastern European villages, march the local Jews to a freshly dug pit, and start firing. Imagine that the citizenship they were demanding was Israeli. How would you feel if your government decided to acquiesce to such a demand? Appalled? Offended? Like you wanted to take to the streets, and vote the people who supported this decision out of office?

Neither of these scenarios even approach the awfulness of the proposition that sparks the recently concluded mutiny arc on Battlestar Galactica, because neither the Holocaust, which the series has never attempted to recall, nor 9/11, which it recalls constantly, approach the awfulness of what happens in its opening episodes.
So, Gaeta was right. And at least the writers let him die with some dignity. But I'm not sure if he was meant to be morally ambiguous. It seems to me that, compared to Adama, he's an out-and-out hero. (Zarek, not so much.)

All Adama's frothing (which inspired some seriously bad scenery chewing by Olmos) about traitors and loyalty and blah blah blah just serve to remind careful viewers that Adama has a long history of betrayal. He led a military coup, he ignores civilian rule whenever it suits his purpose, and right before the mutiny, three of the most powerful people in the fleet were him, his son, and his girlfriend. He's at the centre of an incestuous knot of power that's crushed all opposition, from rival political factions to striking workers. His first answer to everything is force. He's Robert fuckin' Mugabe. He's the Greek colonels. He's every righteous-sounding military strongman in history. And the writers don't seem to have noticed this. 

Writers have asked us to root for the bad guy before, from Richard III to Al Swearengen, but Ron Moore's not giving us a lot of overt cues that he actually considers Adama bad. All the other main characters line up behind him. 

One final, unrelated note: in my experience, people with prosthetic legs do not cut off one leg of their pants short so you can see the special effect at all times. 

Monday, March 9, 2009

Writing your way out of your own mythology

This week, my girlfriend (she who is both wise and beautiful) and I are going to sit down and watch about four or five episodes of Battlestar Galactica back to back. We have the bare minimum cable package, and here in western Canada, that does not include anybody broadcasting BSG.

We've had the tapes for a week now, and we haven't exactly been in a rush to finish them off, despite being in the middle of the Gaeta Mutiny. (I like Alessandro Juliani better in live theatre. We referred to him as Romeo for the first season, because we've seen him do plenty of Shakespeare in Vancouver over the years.) 

My love for BSG, in full flower after the mini series and the first season, has now withered and could blow away in a strong wind. I just don't have any confidence that there's a mythology there that's going to make sense.

The whole term mythology or mytharc started showing up a lot when The X-Files was ramping up. I watched that series from the get go. Then, around season seven, I just stopped. I've never seen the finale. I don't care. There was no way to fix what was wrong, not in two hours, not in two years worth of episodes.

The field of science fiction and fantasy TV is littered with series that showed early promise and then crashed and burned under the weight of their own myth building, and their creators total inability to untie the knotted plot threads.

The X-Files is the template for all these shows, for good and ill. It was fairly innovative in its day for attempting to create a serialized show out of a cop/supernatural format. Almost every other cop show of the day relied on one-off episodes, as did most SF shows of the 1980s and early '90s, such as Star Trek: The Next Generation and the remake of The Twilight Zone. Continuity was for soaps and teen dramas.

When The X-Files hit it big, almost every copycat show attempted to follow its paradigm of mixing one-offs with mytharc elements. Just from Fox in the 1990s, I remember Strange Luck and VR.5, the latter a show so terrible I would saw open my own skull and pour in lye rather than watch it again. Anthony Stewart Head notwithstanding.

The serialization started to become more and more prevalent, not just on SF shows, but on a lot of the programs on HBO. Check out Deadwood, The Wire, or The Sopranos. A new generation of SF shows dove even further into serialization. The later seasons of Buffy the Vampire Slayer don't make sense at all if you haven't been paying close attention for about five or six years. 

The problem isn't the serialized format; I love a good ongoing story. It's that too many SF showrunners learned how to do it from Chris Carter, and not enough from J. Michael Straczynski or Joss Whedon. (Say what you will about his dialogue, Stracznyski knew how to plan.)

You can almost always tell whether there's a plan within the first half dozen episodes of a program. Any one problem won't kill a show, but if you pile them one on top of the other, things get problematic fast. Bad signs include:

• Deliberate withholding of information from the audience and characters. My girlfriend pointed out that in The X-Files, Mulder and Scully usually knew exactly as much as the audience. At best, audiences saw a tiny glimpse behind the curtain – they'd see Cancer Man popping some evidence away in a vault, or conferring with some other suits. Compare to Lost, in which we are constantly confronted with A) characters seeing something and reacting with shock, while the audience is in the dark or B) the audience sees something that's supposedly significant, but none of the nine hundred or so main characters knows about it. (I know, they're trying to create tension, but the technique only works if used sparingly.) The tendency to withhold information is linked to

• Deeply incurious protagonists. At least Mulder and Scully were always trying to figure things out. I watched the first season of Carnivale in open disgust of the protagonist, who was constantly being approached by people who wanted to explain his powers and the quasi-Biblical weirdness that surrounded him. And he'd run away, fingers in his ears shouting "La la la la, I can't hear you!" As a viewer I feel like I've been slapped in the face when a character openly refuses information. At that point, the writers are just being dicks. Compare this to BSG (both were headed by Ron Moore) in which it seems like no one is asking the Cylons a lot of pertient questions. How did they know about the Final Five? Who created their religion? How are they different from normal humans, anyway? (These may have been answered by now, I'll know when I check the tapes. But I doubt it, and the questions should have been asked much, much earlier in any case.)

• Dropped plot threads. This is Lost's favourite trick. Go on, start to count up all the plots and hints that have just fallen by the wayside. Smoke monsters, slave ships, four-toed statues, a second island, immortal guys, baby-killing diseases, voices in the forest. And where did all the wild boars go, anyway? If there isn't a coherent plan, dropped plot threads will strangle a show, like they did the X-Files. I'm sure somewhere there's a fan with a giant wall chart that explains all the conspiracies and aliens in Chris Carter's first show, but it's all fanwanking. You cannot reconcile all the alien species, from greys to black goo to clones to baseball players to transgendered Amish sex vampires.

• Constantly revolving cast. How many main characters does Lost have? Outside of the fairly large core of Jack, Kate, Sawyer, Sayid, Hurley, Jin and Sun, and Locke, there have been at least two dozen significant characters, all with their own backstories and motivations. Most of them are dead, while others have been pushed to the side. Some show creators eventually get bored with their core cast and their stories, so they add new people. Lots and lots and lots of them. Often they replace the main characters, or some of them, expecting fans to go along with it. It almost never works. Ask poor Robert Patrick.

• Expanding universe. This afflicted The X-Files to a certain extent, but also Lost and even Buffy and Angel. The show starts out with a simple concept: girl kills vampires; FBI agents investigate a hidden world of conspiracies and aliens; plane crashes on mysterious island. Then more and more and more elements are added, until the original plot thread is in danger of being forgotten. Which leads us to

• No ending. How was The X-Files supposed to end? With Mulder and Scully blowing the lid off all the conspiracies and revealing aliens to the world? And Lost? Half the main cast has already escaped from the island. What's the central premise of the show now? Where's it going? I don't believe that The X-Files was ever meant to have an ending, a finale that would wrap it all up. But the fans were certainly expecting one. Everyone expects an ending to a narrative, a wrap up linked to the central premise, and being left hanging leaves the viewers feeling cheated. Again, look to Straczynski, who introduced the Vorlons and Shadows in the first season of Babylon 5. A more obscure example may be the werewolf/murder mystery show Wolf Lake. It was cancelled pretty quickly (not without cause, the writing was wildly uneven, from great to dreadful) but you got the sense that at the end of the first season, we'd at least know who had killed the town patriarch. There was an end goal in sight. Buffy's last episode wrapped up the central concept that was first mentioned in the opening of the first episode: that there was a chosen one. Joss Whedon wrapped up the show by changing the rules.

So it's possible that BSG has an ending planned, and it may even answer many of my questions. It's far from the worst offender when it comes to meandering plots (I'm looking at you, Lost). But I've seen far, far too many shows crushed under their own mythology, and I wouldn't be surprised if the next decade produces a few more.